Blog articles

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on 8/4/2013 2:04 PM
Welcome to F# Weekly, A roundup of F# content from this past week: News PowerShell Type Provider was announced. F# intellisense support for LINQPad on 4th place on the user voice forum. SkyDrive web text editor can now support F# code files. Good discussi[...]
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on 8/4/2013 12:05 PM
I am happy to share with you the first version of PowerShell Type Provider. Last days were really hot, but finally the initial version was published. Lots of different emotions visited me during the work =). Actually, Type Provider API is much harder than[...]
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on 8/4/2013 11:08 AM
Developer conferences are a great way to learn about new and existing technologies. Almost as important are the conversations in the corridors between talks and bars after to find out what your peers from other companies are up to. Without them your compa[...]
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on 8/3/2013 7:43 AM
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on 8/1/2013 5:36 AM
So back in 2011 I was trying to get an F# user group going here in Detroit.  As is so often the case with user groups, most of the responsibility for setting things up and arranging things was falling on one person–me.  In fairness, the folks at Epitec di[...]
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on 7/28/2013 11:38 PM
Skills Matter are excited to host the first ever New York GameCraft event on Friday 20th September at the DUMBO Loft! Following the phenomenal success and excitement around Dublin GameCraft, the event is now going global with a event also planned in Londo[...]
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on 7/28/2013 2:03 PM
Welcome to F# Weekly, A roundup of F# content from this past week: News Python Type Provider was announced. New GestIT web site with live demos was released. Support for infix operators on Matlab Variable Handles was added to the Matlab F# Type Provider. [...]
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on 7/28/2013 12:30 PM
Last weekend I set about mining all the links from Alvin Ashcraft's Morning Dew excellent link blog site which has been documenting .Net goings on since 2007. In the back of my mind was the idea of applying some machine learning techniques to automatical[...]
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on 7/28/2013 8:21 AM
That's right.. the type provider everyone has been waiting for, the choose your own adventure type provider! This is completely pointless and silly, something I just wrote this afternoon.  I had various discussions with Phil Trelford about this and finall[...]
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on 7/28/2013 5:20 AM
A little while back I stumbled upon a fun generative art project by Maxime Chevalier called Turing drawings that produces 2D procedural art based on randomly generated Turing machines. The project’s code is in JavaScript using a HTML canvas which you can [...]
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