Blog articles tagged 'silverlight'

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on 3/31/2016 10:58 PM
Silverlight, once hailed by Microsoft evangelists, is now dead, crucified by the side of Flash by Jobs when he brought down his tablets from mountain view, and then buried by Sinofsky under his surfaces. But is it really dead? Silverlight certainly seems [...]
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on 7/1/2015 8:51 PM
Pentago is a favorite board game of mine, which I used to play regularly with coworkers during lunch (and occasionally during not-lunch). The rules are very simple, and casual games can be played in just a few minutes, but it's deep enough to still be sat[...]
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on 9/24/2013 3:39 PM
I’m a bit of a Pacman fan so when I came across the Pacman Kata in the Kata Catalogue I was hooked: Pacman finds himself in a grid filled with monsters. Will he be able to eat all the dots on the board before the monsters eat him? Back in early 2012[...]
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on 9/7/2013 4:58 PM
From the window at the office I’ve seen a series of futuristic buildings erected, first the Gherkin, then the Shard and now the Walkie Talkie:   The last one being recently been re-dubbed the Walkie Scorchie as it produces a supercharged solar ‘death ra[...]
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on 8/30/2013 12:23 AM
Last night I gave a talk at the F#unctional Londoners meetup about my experiences working in a team building a game in a day at the recent London GameCraft game jam event. We went with a continuous runner and used XNA to build the game on Windows with a h[...]
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on 8/26/2013 5:30 AM
While working on another game idea I bumped into a collision detection sample using the Processing language where you can draw walls for a ball to bounce off. It reminded me of SoundDrop on iOS. Here’s my own mashup using the collision detection code, Tom[...]
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on 8/16/2013 8:51 AM
Last night I ran a free hands on Generative Art session to a full class room at Skills Matter for the F#unctional Londoners meetup group. We host a hands on programming sessions every month, next month we’ll return to the Machine Learning theme with Matt [...]
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on 7/28/2013 5:20 AM
A little while back I stumbled upon a fun generative art project by Maxime Chevalier called Turing drawings that produces 2D procedural art based on randomly generated Turing machines. The project’s code is in JavaScript using a HTML canvas which you can [...]
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on 6/12/2013 11:46 PM
This week I added a simple tremolo effect to my mini-keyboard project Monokeys. Tremolo is a trembling effect, and sometimes seen in Low Frequency Oscillators. I found an example of Coding some Tremolo[...]
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on 6/2/2013 8:15 AM
Press a key to hear a note: GAFBB should sound familiar to fans of 70s sci-fi. I wanted to programmatically generate sound effects for a retro game I’m working on. Generating wave files using F# turned[...]
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