Blog articles tagged 'nvidia'

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on 3/25/2019 8:35 AM
In the following series I will explore different tools and techniques for doing object detection in streaming video in real time or faster. Starting with the baseline Python detector running slowly and gradually picking up speed. In these series In the co[...]
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on 3/25/2019 8:29 AM
We started from the Python object detector performance as baseline (~ 19 fps). Next we ditch Python and all our pre-installed libraries and custom build everything. C++ will become the development environment not just because it’s more “bare bones” than P[...]
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on 3/25/2019 8:28 AM
Tensorflow C++ Video Detector It is time to validate all this arduous setup work, run our first C++ detector and reap the first benefits. You may clone this repository, which is a fork of this repository, modified and adapted to the modern times. Ensuring[...]
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on 3/25/2019 8:28 AM
In the previous post we validated our install and ran a simple detector in C++. It is now time to start optimizing it. Source code for the finished project is here. Optimizing Video Decoding If we build and run the video_reader.cpp OpenCV sample, we will [...]
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on 3/25/2019 8:28 AM
Source code for the finished project is here. NVIDIA TensorRT is a framework used to optimize deep networks for inference by performing surgery on graphs trained with popular deep learning frameworks: Tensorflow, Caffe, etc. Preparing the Tensorflow Graph[...]
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on 7/19/2015 1:59 PM
Source code for this post can be found on my GitHub. It’s great to see technologies evolving over the years. Alea.CUDA has done so in leaps and bounds since the first time I laid eyes on it a couple of years ago. At the time the name seemed unfortunate an[...]
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on 4/23/2014 4:06 AM
Starting with our experiments with integrating General Purpose GPU programming into F# at Microsoft Research, I've been watching the evolution of F# as a GPGPU programming platform. Over time, GPGPU programming with F# has become both more professionalize[...]
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on 4/22/2014 9:06 PM
Starting with our experiments with integrating General Purpose GPU programming into F# at Microsoft Research, I’ve been watching the evolution of F# as a GPGPU programming platform. Over time, GPGPU programming with F# has become both more professionalize[...]
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on 9/27/2012 12:42 AM
A fascinating slide deck of financial programming wizardry by Daniel Egloff of Quantlea at the NVIDIA Global Technology Conference, 2012, showing the real-world power of F# as a tool when applied in the GPGPU programming space: Title:  New Generation GPU [...]
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