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on 4/13/2015 3:43 PM
The 2015 Board of Trustees election is underway!  Over the last month, the voting members have submitted many nominations for new Board of Trustee members, and sixteen people have agreed to participate in the 2015 election. Each candidate will be listed b[...]
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on 4/13/2015 3:43 PM
The 2015 Board of Trustees election is underway!  Over the last month, the voting members have submitted many nominations for new Board of Trustee members, and sixteen people have agreed to participate in the 2015 election. Each candidate will be listed b[...]
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on 4/13/2015 3:00 AM
Tweet Being a responsible speaker, I have started preparing my talk — A tour of the language landscape — for NDC Oslo months ahead of time! When I first came up with the idea for this talk, I asked on Twitter if anyone else thought it was a good idea. Phi[...]
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on 4/12/2015 2:29 PM
Welcome to F# Weekly, A roundup of F# content from this past week: News Check out “niche or emerging technologies pay big bucks” (F# is Most Loved and Highest Compensated Language in the .NET stack) How do YOU use F#? fsharpWorks is celebrating F# Day wit[...]
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on 4/12/2015 7:08 AM
Will the real actor please stand up? This week I acted because of some nice Fsharp news.First I visited a presentation of Riccardo Terrell about Akka.NET this week. Sergey Tihon’s  weekly newsletter mentioned that Mono 4.0.0 was released.So let us combine[...]
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on 4/11/2015 7:40 AM
Let's compare how fast Rust, D and F# (.NET actually) at computing cryptography hashes, namely MD5, SHA1, SHA256 and SHA512. We're going to use rust-crypto cargo:Results:MD5 - 3.39s SHA1 - 2.89s SHA256 - 6.97sSHA512 - 4.47sNow the F# code: Results:MD5 - 2[...]
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on 4/10/2015 3:00 AM
Tweet Tweet
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on 4/9/2015 2:57 PM
Recently I've developed a love for F# and functional programming principals in general. Something about the way I code in those languages makes the code just seem to work the first time. After a short break from c# I came back to it for a project at wo[...]
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on 4/8/2015 3:00 AM
Tweet In Here Be Monsters, we have a MMORPG that is content-heavy with over: 5000 items 800 recipes 500 locations 1500 quests and since the contents are highly connected, it makes balancing the game a rather interesting and challenging problem for our sma[...]
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on 4/7/2015 9:11 AM
We have multiple environments where a website needs to be deployed and I've been tinkering with Jenkins trying to find a better way to handle the process. In this post I'll walk through how to create a Jenkins build tasks and then subsequent deploy tasks[...]
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