Blog articles

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on 3/17/2013 2:03 PM
Welcome to F# Weekly, One more week passed by with an excellent event “Functional Programming Exchange 2013“. All tracks are recorded and available on the conference page. But this is not the only event in F# universe, so see details below: News Eduardo C[...]
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on 3/16/2013 4:04 PM
Mondrian is one of those modern painters whose work everyone recognizes, even though few people will quote his name. He also happens to be one of my favorite artists – in spite of their simple geometric structure, I find his pieces strangely beautiful: “[...]
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on 3/15/2013 3:07 PM
Big data is the buzzword de jour, and why not?  Companies like Google with huge server farms are doing amazing things leveraging huge amounts of data and processing power.  It’s all very sexy but these researchers get to pick and choose the data they work[...]
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on 3/15/2013 2:22 AM
Background I've been to a few talks on SOLID before. Most of the principles seem pretty reasonable to me – but I've never "got" the open-closed principle (OCP from here on). At CodeMash this year, I mentioned this to the wonderful Cori Drew, who said tha[...]
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on 3/14/2013 4:45 PM
CongoMongo (on Github) has just received a small update today, adding a few more advanced features: read preference supported (per-connection, per-collection, per-fetch) - Niclas Meier add-index! supports :background true/false - dwwoelfel namespaced key[...]
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on 3/14/2013 4:27 PM
It had been a while since the last release of clj-time (on Github) (July 2012) so I figured it was about time to have an update, to officially release the features that community members have been adding: Add testing predicates for days (e.g., tuesday?) [...]
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on 3/14/2013 1:36 PM
I am currently working on simplifying build configurations for a bunch of projects including WebSharper, IntelliFactory.Build, IntelliFactory.FastInvoke and eventually multiple WebSharper extensions. I am now using F# and FAKE when possible instead of MSB[...]
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on 3/13/2013 3:11 PM
XNA Game Studio is one of the main pure managed 3D data visualization tools. It is widely used for game development and operates not only on PC but on Xbox and Windows Phones too. As you probably know, The F# Software Foundation has a “Game And Visualizat[...]
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on 3/13/2013 1:23 PM
Announcing a small utility library for generating VisualStudio VSTemplate and VSIX packages.
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on 3/11/2013 8:47 AM
Over the years since finding out about Domain-Driven Design I went through several iterations of grokking it.  I’ve also seen other people completely miss …Continue reading →
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