Blog articles

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on 4/6/2013 7:06 PM
.Net 4 introduced the Lazy<T> type which allows you to create an object that can be lazily initialized so that you can delay the creation of large objects, for instance. However, if your initialization logic has the potential to except at runtime (e.g. ti[...]
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on 4/6/2013 11:02 AM
To make it easier to manage collaboration on FW/1-related projects in future, several projects have now moved under a new FW/1 - Framework One - organization on Github. Your forks and watches should have been updated but if you have local clones of the ol[...]
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on 4/5/2013 10:26 AM
Until yesterday I thought I would be the only person on this planet who plays with a combination of F# and Dynamics NAV. Turned out I was wrong. Christian Clausen and Bent Rasmussen created a really really cool static analysis tool for Dynamics NAV writte[...]
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on 4/3/2013 6:35 PM
FAKE is a tool to automate your builds with F# scripts. Use the newly available FAKE boot workflow to get started quickly, automatically reference packages, and plug in your own build logic from NuGet. Starting from FAKE 2.1.173-alpha FAKE includes a new[...]
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on 4/3/2013 10:43 AM
Triggered by a short tweet by Tomas Petricek and a blog post by Don Syme I had a couple of conservations about null as a value, Null as a type (Nothing in Scala), the null object pattern and the Maybe monad (or Option type in F#). I decided to share my op[...]
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on 4/3/2013 8:13 AM
With NuGet finally bringing .NET dependency management into 21st century, an outstanding problem remaining for anyone who does custom builds …Continue reading →
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on 4/1/2013 7:02 PM
After a long Easter holiday filled with late night coding sessions I find myself wide awake at 2am… good job I’ve still got my pluralsight subscription and a quick look at the Algorithms and Data Structures course again at least gave me something to do to[...]
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on 4/1/2013 6:14 AM
Many types of computational problems can be mapped to ‘bin packing’. Scheduling of jobs on a set of available machines is one such problem which is common in job shop type environments. Here is some F# code that implements the … Continue reading →
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on 4/1/2013 6:14 AM
Many types of computational problems can be mapped to ‘bin packing’. Scheduling of jobs on a set of available machines is one such problem which is common in job shop type environments. Here is some F# code that implements the … Continue reading →
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on 3/31/2013 8:31 PM
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