Blog articles

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on 12/1/2014 3:14 PM
Here’s a few things you may not be aware of: C# identifiers can include Unicode escape sequences (\u1234 etc) C# identifiers can include Unicode characters in the category “Other, formatting” (Cf) but these are ignored when comparing identifiers for equal[...]
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on 12/1/2014 1:30 AM
Here are the slides for my talks at CodeMesh, BuildStuff and Fby this year, enjoy! Modelling game economy with Neo4j from Yan Cui Learn you to tame complex APIs with F#-powered DSLs from Yan Cui
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on 11/30/2014 8:55 PM
Welcome to F# Weekly, A roundup of F# content from this past week: News Do not miss F# Advent Calendar: English and Japanese versions are starting today. Please help these F# projects achieve “green” status for cross-platform CI builds. FAKE most probably[...]
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on 11/30/2014 7:34 PM
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on 11/30/2014 5:25 PM
Marching on from the last post. Lazy Sequences This is my favorite feature ever. If I want to generate just a few of 10! (nobody even knows how much that is) permutations, I could: provided, the function is defined (as described in the first post): Here I[...]
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on 11/30/2014 3:30 AM
This is a rewrite of an earlier talk about source control. What is source control? And why use it? In order to track changes of your code you use source control. In the simplest setup, source control answers what your source code looked like before you [...]
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on 11/30/2014 3:30 AM
This is a rewrite of an earlier talk about source control. What is source control? And why use it? In order to track changes of your code you use source control. In the simplest setup, source control answers what your source code looked like before you [...]
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on 11/30/2014 1:14 AM
The Alogirthm Recently, I have entered a brave (new?) world of Clojure and was looking for a small project to take it for a ride. I stopped on a popular/interesting enough little problem, that subsumed a certain interview question which I was once unfortu[...]
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on 11/28/2014 1:11 AM
So, for the N-th time I’m helping out by configuring a build server. This time it was a bit different since we where restoring an old build teamcity server and agent from a crashed server. There where some gothas as usual. In order to restore teamcity w[...]
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on 11/28/2014 1:11 AM
So, for the N-th time I’m helping out by configuring a build server. This time it was a bit different since we where restoring an old build teamcity server and agent from a crashed server. There where some gothas as usual. In order to restore teamcity w[...]
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