Yan Cui's blog articles

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on 9/2/2013 5:40 PM
In F#, you can’t overload a let–bound function, and whilst it’s a hindrance sometimes you can generally work around it easily enough since you can still overload members of a class. All you need to do is to wrap the module and constituent functions into a class and overload the class members instead. Multi-Arity Functions [...]
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on 9/1/2013 5:45 PM
First of all I’d like to offer my sincere apologies to those who have asked me to update my benchmark numbers following the release of Json.NET 5.0.6, it took me a long time to clear some of my backlogs and only just got around to it, sorry for the waiting! The good news is that, [...]
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on 8/31/2013 5:59 PM
In Dart there is an interesting language feature called ‘Factory Constructors’, which effectively allows you to override the default behaviour when using the new keyword – instead of always creating a new instance the factory constructor is merely required to return an instance of the class, the difference is important. Factory constructors allow you to [...]
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on 8/29/2013 6:26 PM
I was recently invited to chat to the Mostly Erlang podcast about F#, with co-host Bryan Hunter, Fred Hebert (author of the excellent Learn You Some Erlang for Great Good!) and fellow F# addict Phil Trelford (author of many popular F# libraries such as TickSpec, Mini Rx and Foq). It’s always nice to talk about [...]
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on 8/19/2013 6:14 PM
Hot on the heels of making my first game with Dart and StageXL at the London GameCraft 2013, I decided to strike whilst the iron’s hot and make a mini-game featuring characters from our MMORPG Here Be Monsters.   The result, is a whack-a-mole style game where the antagonist is ‘Meng the Terrible’ from the [...]
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