Dave Thomas's blog articles

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on 2/7/2013 11:28 AM
In the last post we left at the point where everything was running fine and dandy on the Simulator. So what happens if we compile for the real hardware? Lets change the active configuration to Debug|iPhone and hit build, what do we get? Boom!Error MT2002: Could not resolve: FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a (MT2002) (singleview)
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on 2/3/2013 11:28 AM
MonoTouch and F# that would be a cool duo right? Well let me explain what needs to be done and why to get this pair working together. I heard rumours a while ago that F# and MonoTouch would not play together nicely because of limitations in the ahead of time compilation (AOT). So I thought I would either prove or disprove this with some concentrated hacking. How hard can it be? As my good friend and colleague Dr. Kewin would quote: “No problem can withstand the assault of sustained thinking[...]
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on 2/3/2013 11:28 AM
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on 1/4/2013 4:18 AM
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on 1/4/2013 4:18 AM
I’ve been on a bit of a break from my normal jovial self due to a shit storm of bad stuff happening that I wont go into here, but hopefully this years going to be awesome. Anyway, here’s the next exciting instalment in my series on MonoGame. (Well I find it exciting anyway :-) )
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