Progressive.NET Tutorials / Async Methods in C# 5

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Description

Asynchrony is becoming increasingly important in an interconnected world. There are many opportunities for writing more efficient code - but until now it's frankly been a pain to do so. Parallel and asynchronous code is difficult to write, understand and debug... but C# 5's asynchronous methods help to at least reduce the burden of boilerplate code. They allow you to write code in a familiar fashion, with well-defined points of asynchrony, resulting in programs which are understandable by real humans like you and me. In this course I'll explain why the status quo isn't good enough, how asynchronous methods can be used on both the server and the client, and then go under the covers to show how they work.

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Jon Skeet (jon.skeet)

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Jon Skeet is a C# and Java developer currently working at Google in the UK. For many years he has been a frequent poster in technical newsgroups, and has been awarded as a C# MVP by Microsoft since 2003. His C# web site contains some of the most frequently referenced articles on topics such as singleton implementations and parameter passing. He was a member of the writing team for "Groovy in Action" in 2007, and his first solo book, "C# in Depth", came out in May 2008. Jon is interested in tracking how languages and platforms are evolving to blend imperative and functional styles of programming, as well as providing more support for parallelism. While his "day job" is programming in Java, Jon is a C# developer at heart. In his 20% time at Google he is currently working on a C# port of the recently open-sourced "Protocol Buffers" serialization framework.

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on 4/16/2022 6:55 AM
I’ve been keeping an eye on MAUI – the .NET Multi-platform App UI – for a while, but I’ve only recently actually given it a try. MAUI is essentially the evolution of Xamarin.Forms, embracing WinUI 3 and expanding from a mobile focus to desktop apps as wel[...]
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on 3/27/2022 6:27 AM
In part 1, we ended up with a lot of test data specified in a text file, but without working tests – and with a conundrum as to how we’d test the .NET Core 3.1 data which requires additional information about the “hidden” AdjustmentRule.BaseUtcOffsetDelta[...]
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on 2/20/2022 6:59 AM
As part of my church A/V system (At Your Service), I run a separate local web server to interact with the Zoom SDK. Initially this was because the Zoom SDK would only run in 32-bit processes and I needed a 64-bit process to handle the memory requirements [...]
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on 2/20/2022 4:49 AM
In the course of my work on our local church A/V system, I’ve spent quite a lot of time playing with Elgato Stream Decks and NDI cameras. It only occurred to me a week or so ago that it would be fun to combine them. The Stream Deck screens are remarkably [...]
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on 2/17/2022 12:45 PM
As I have mentioned before, I’ve been spending a lot of time over the last two years writing code for my local church’s A/V system. (Indeed, I’ve been giving quite a few user group talks recently about the fun I’ve had doing so.) That new A/V system is ca[...]
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