Blog articles of F# Bloggers

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on 2/11/2014 1:47 PM
A little over a year ago I wrote a post about Roslyn. Recently (after seeing Mads Torgersen‘s excellent NDC-london talk) I was inspired to attempt to write my own mini-C# compiler to address some of the missing features in C#. … Continue reading →
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on 2/8/2014 11:46 AM
Learn at least one new language every year. Above is one of the best recommendations in my developer career. It is from the book, “The Pragmatic Programmer” by Andrew Hunt and David Thomas. The obvious advantage of learning a new language is to expand your problem solving skills as different programming languages usually have different … Continue reading →
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on 2/8/2014 11:46 AM
Learn at least one new language every year. Above is one of the best recommendations in my developer career. It is from the book, “The Pragmatic Programmer” by Andrew Hunt and David Thomas. The obvious advantage of learning a new language is to expand your problem solving skills as different programming languages usually have different … Continue reading →
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on 2/2/2014 1:08 PM
tl/dr: Community for F# has a brand-new page at www.c4fsharp.net – with links to a ton of recorded F# presentations, as well as F# hands-on Dojos and material. Check it out, and let us know on Twitter what you think, and what you want us to do next… and spread the word! If you are into F# and don’t know Community for F#, you are missing out! Community for F#, aka C4FSharp, is the brainchild of Ryan Riley. Ryan has been running C4FSharp tirelessly for years, making great content available online for the F#[...]
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on 2/1/2014 12:06 PM
Being able to play Mine Sweeper inside your IDE via intellisense, that is what you have always wanted right? Well, I’m always willing to lend a hand! With this fantastic new type provider you can pretend you are working when really you are avoiding mines. To get started simply clone and build the provider from here. Reference your new shiny type provider library from a script file and create a type alias and then an instance of it like so:
The three parameters you can pass determine the grid width, h[...]
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