Boris Kogan's blog articles

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on 9/25/2016 7:43 PM
Continuation of the previous posts: Intro Visualization GPU Digression I was going to talk about something else this week but figured I’d take advantage of the free-hand format and digress a bit. Continuing the travel metaphor and remembering Julius Cesar’s “alea iacta”, we’ll talk about GPU algorithms, for which I invariably use my favorite Aela.CUDA […]
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on 9/18/2016 6:15 PM
Previously Walking the Eule Path: Intro Generating and Visualizing Graphs I can hardly overemphasize the importance of visusalizations. Many a bug had been immediately spotted just by looking at a visual of a complex data structure. I therefore decided to add visuals to the project as soon as the DirectedGraph class was born. Code & […]
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on 9/17/2016 2:38 PM
Source Code I’m thinking about a few posts in these series going very fast through the project. The source is on my GitHub, check out the tags since the master branch is still work in progress. Experimenting with Graph Algorithms with F# and GPU Graphs play their role in bioinformatics which is my favorite area […]
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on 6/11/2016 12:49 PM
Implementing radix sort with Alea.CUDA using the Unbound module.
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on 3/21/2016 9:51 PM
Literally. Well almost. 2 meaningful lines + some boilerplate. This has got to be easier than even Python! Using EmguCV, a wrapper around OpenCV and F# Interactive:
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