Community for F#

Blog articles of Community for F#

0
comment
on 1/14/2011 2:29 PM
Welcome to part two Lets jump in at the deep end and take a look at some code… When you look at the method syntax for the xxxAsync methods you will notice they return a boolean value that indicates if the method completed synchronously, this means that you have to check the return value every time you use one of the methods and invoke the callback yourself if it completes synchronously.  In practice this hardly ever happens, and normally only on a send operation.  But as it is a possibility we will add m[...]
>> Read the full article
.
0
comment
on 1/14/2011 2:29 PM
Welcome to part two Part 1 Part 2 Part 3 Part 4 Lets jump in at the deep end and take a look at some code… When you look at the method syntax for the xxxAsync methods you will notice they return a boolean value that indicates if the method completed synchronously, this means that [...]
>> Read the full article
.
0
comment
on 1/14/2011 2:29 PM
Welcome to part twoLets jump in at the deep end and take a look at some code… When you look at the method syntax for the xxxAsync methods you will notice they return a boolean value that indicates if the method completed synchronously, this means that you have to check the return value every time you use one of the methods and invoke the callback yourself if it completes synchronously. In practice this hardly ever happens, and normally only on a send operation. But as it is a possibility we will add[...]
>> Read the full article
.
0
comment
on 1/12/2011 5:38 PM
Welcome to part 1 Part 1 Part 2 Part 3 Part 4 A while back I read an interesting article by Brian McNamara f-async-on-the-server-side which describes C# and F# versions of a simple asynchronous socket server, one of the driving forces behind the article was how F# can wrap the traditional asynchronous model with Asynchronous [...]
>> Read the full article
.
0
comment
on 1/12/2011 5:38 PM
Welcome to part 1 A while back I read an interesting article by Brian McNamara f-async-on-the-server-side which describes C# and F# versions of a simple asynchronous socket server, one of the driving forces behind the article was how F# can wrap the traditional asynchronous model with Asynchronous Workflows, this produces nice clean simple code compared to the C# version which uses lambda expressions, the code looks quite ugly in this style!  However thats not the end of the story, a lot of memory fragmen[...]
>> Read the full article
.
IntelliFactory Offices Copyright (c) 2011-2012 IntelliFactory. All rights reserved.
Home | Products | Consulting | Trainings | Blogs | Jobs | Contact Us | Terms of Use | Privacy Policy | Cookie Policy
Built with WebSharper