Community for F#

Blog articles of Community for F#

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on 1/28/2011 6:31 AM
Welcome to part 4If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy this, lets get started…
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on 1/25/2011 7:50 AM
MIX is probably the most well-known and one of, if not the most challenging conferences to present at. It usually features prominent community and Microsoft technology leaders and evangelists and aims to bring together web professionals from all around the world. [...]
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on 1/22/2011 2:10 PM
In part 4, I put together the foundations for a mini shooting game, with targets moving on the screen and you can ‘hit’ them by clicking inside the targets, etc. etc. I promised an update to make it feel more like a game, so here it is! Adding a background The black background was more [...]
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on 1/21/2011 5:53 PM
Following on from part 3 where we basically made a little app that lets you scribble with HTML5’s canvas element, let us push on and see what else we can achieve with the canvas element. The logical next step would be to made animations, and give you a way to interact with the animation. So [...]
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on 1/19/2011 5:17 PM
Welcome to part three! Part 1 Part 2 Part 3 Part 4 As promised heres a description of the inner workings.  I’m sick to death of typing SocketAsyncEventArgs so from now on I will refer to it as SAEA. BocketPool The BocketPool has an interesting name and with it an interesting constructor!  It takes the [...]
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