Tomas Petricek's blog articles

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on 11/20/2010 7:15 PM
In this article, we look at the internals of asynchronous programming models in F# and a future version of C#. We compare the compilation in C# (based on state machines) and the compilation in F# (based on combinators) and we look at advantages and disadvantages of both of the approaches.
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on 10/27/2010 4:12 AM
In this article, we'll look at type that implements an (asynchronous) blocking queue using F# agents. This can be used, for example, when implementing the pipeline pattern as demonstrated in the previous article.
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on 10/27/2010 4:11 AM
In this article, we look at an F# implementation of an image processing pipeline demo from the Parallel Programming with Microsoft .NET. We'll use message-passing and asynchronous workflows, which leads to a more elegant and similarly efficient code.
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on 10/5/2007 6:29 PM
I think that one of the interesting things about C# 3.0 is that it gives you the ability to use many techniques known from functional languages...
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