Blog articles tagged 'uncategorized', 'ios'

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on 11/29/2013 6:35 AM
The purpose of this post is to mention where the F# language, compilation and editing support in Xamarin Studio comes from and how you can contribute to this tooling (and the same for Emacs too), and is posted on behlaf of Dave Thomas, a major F# commuity[...]
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on 10/17/2013 2:54 PM
Micro-post: Playing sound effects in SpriteKit: //Load the sound use jumpSound = SKAction.PlaySoundFileNamed("Jump.wav", true) //Play the sound scene.RunAction jumpSound Note that the File extension is important here – unlike the graphics formats loaded i[...]
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