Blog articles tagged 'me', 'here be monsters'

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on 4/10/2015 3:00 AM
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on 12/12/2014 1:08 PM
The recording of my Neo4j talk at CodeMesh 2014 is now available.   Modelling game economy with Neo4j from Yan Cui
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on 4/30/2014 3:21 PM
Hello! Just to quick shout to say that the slides for my Neo4j talk tonight on modelling and balancing an in-game economy using Neo4j is now available on Slideshare: Modelling Game Economy with Neo4j from Yan Cui   You can also watch the recording of the [...]
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on 9/14/2013 7:39 PM
Using StageXL and Dart, I built another mini-game themed around our MMORPG Here Be Monsters this week. The game follows a pack of Taotie monsters, which is a type of spirit monster created when a ghost with immense hunger possesses a Chinese pot. Taotie o[...]
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on 8/16/2013 4:20 PM
..are turned into an in-game character by your game designers!!! Thanks guys!
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on 5/19/2013 4:46 AM
Hi, just a quick note to say that recordings of my talk with Community for F# is now available. In this session, I shared some of our experiences of building a successful MMORPG for a social audience and insights into some of the technical challenges that[...]
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on 5/5/2013 5:14 PM
Hi, just a quick note to mention that I’ll be talking to Community for F# on the 14th May at 11AM PDT about our experience of building an MMORPG, some of the challenges we face along the way and how F# helps us solve some of these problems. You can regist[...]
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on 1/18/2013 8:57 AM
To celebrate the arrival of a new year, we have launched a number of new years in Here Be Monsters. New Trophy System First off, we have introduced a new Trophy system into the game which gives you milestones to aim for as you’re freely exploring the game[...]
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