Blog articles tagged 'me'

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on 2/11/2014 3:48 PM
I gave a talk about our use of F# at last year’s CodeMesh event, and the recording is now up on Vimeo. Yan Cui — F# in Social Gaming from Erlang Solutions on Vimeo.   You can also find the slides for the talk up on SlideShare:   F# in social gaming from Y[...]
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on 12/6/2013 7:00 PM
Just a quick note to say that slides for my F# in Social Gaming talk at the recent CodeMesh conference is now available on SlideShare and that recording of the talk will be available on InfoQ at a later date. F# in social gaming from Yan Cui
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on 11/30/2013 3:35 PM
Hello, just a quick word to say that slides for my F# in the Cloud and at Scale talk at the recent F# in Finance event is now available on SlideShare and that I’ll be talking about our use of F# in building social games at CodeMesh next week. F# in the cl[...]
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on 10/23/2013 4:06 PM
Hello, just a quick note to mention that I have a number of speaking engagements coming up: London Graph Connect 19th Nov – where I will be talking about our use of Neo4j with my colleague Toby O’Rouke F# in Finance (London) 25th Nov – where I will be tal[...]
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on 9/14/2013 7:39 PM
Using StageXL and Dart, I built another mini-game themed around our MMORPG Here Be Monsters this week. The game follows a pack of Taotie monsters, which is a type of spirit monster created when a ghost with immense hunger possesses a Chinese pot. Taotie o[...]
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on 8/29/2013 6:26 PM
I was recently invited to chat to the Mostly Erlang podcast about F#, with co-host Bryan Hunter, Fred Hebert (author of the excellent Learn You Some Erlang for Great Good!) and fellow F# addict Phil Trelford (author of many popular F# libraries such as Ti[...]
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on 8/16/2013 4:20 PM
..are turned into an in-game character by your game designers!!! Thanks guys!
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on 8/11/2013 9:30 AM
After an 11-hour marathon session at the London GameCraft event yesterday, I am very proud to say that my team’s entry – Agents of P.R.I.S.M was awarded with the MOST INTERESTING INTERPRETATION OF THE THEME award for the theme of the day – Impact of P.R.I[...]
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on 5/19/2013 4:46 AM
Hi, just a quick note to say that recordings of my talk with Community for F# is now available. In this session, I shared some of our experiences of building a successful MMORPG for a social audience and insights into some of the technical challenges that[...]
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on 5/5/2013 5:14 PM
Hi, just a quick note to mention that I’ll be talking to Community for F# on the 14th May at 11AM PDT about our experience of building an MMORPG, some of the challenges we face along the way and how F# helps us solve some of these problems. You can regist[...]
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