Blog articles tagged 'c#'

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on 8/3/2015 12:00 AM
Tweet The other day I had a small task to inspect return values of methods and if the following property exists then set it to empty array.         public long[] Achievements { get; set; } This needed to happen once on every web request, and I decided to [...]
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on 7/27/2015 1:21 PM
First note: this blog post is very much tongue in cheek. I’m not actually planning on using the idea. But it was too fun not to share. As anyone following my activity on GitHub may be aware, I’ve been quite a lot of work on Protocol Buffers recently – in [...]
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on 7/1/2015 8:51 PM
Pentago is a favorite board game of mine, which I used to play regularly with coworkers during lunch (and occasionally during not-lunch). The rules are very simple, and casual games can be played in just a few minutes, but it's deep enough to still be sat[...]
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on 6/3/2015 12:23 PM
At the moment, I’m spending a fair amount of time thinking about a new version of the C# API and codegen for Protocol Buffers, as well as other APIs for interacting with Google services. While that’s the context for this post, I want to make it very clear[...]
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on 6/1/2015 12:08 AM
Just over a week ago I took the Eurostar over to Paris for NCrafts, a conference bringing together over 300 software craftsmen and craftswomen: @ncraftsConf A good balance between the software craftsmanship, the DDD, The functional. It was so good #ncraf[...]
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on 5/22/2015 2:25 PM
F# enthusiasts might be interested in this post on the .NET blog by program manager Anthony D. Green. Mads and Dustin showed off these stylish little numbers at BUILD and ever since we've been getting pinged by community members wanting to know where [...]
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on 5/22/2015 7:25 AM
F# enthusiasts might be interested in this post on the .NET blog by program manager Anthony D. Green. Mads and Dustin showed off these stylish little numbers at BUILD and ever since we’ve been getting pinged by community members wanting to know where they[...]
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on 5/18/2015 10:34 AM
The near-complete obviation of nulls is perhaps the most frequently- (and hilariously-) cited benefit of working in F#, as compared to C#. Nulls certainly still exist in F#, but as a practical matter it really is quite rare that they need to be considered[...]
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on 4/23/2015 8:25 AM
In my previous post on getting into higher order functions I wrote about how I've been using higher order functions instead of foreach loops. All of the functions defined in that article were immutable, and had no side effects aside from returning data. [...]
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on 4/21/2015 11:35 AM
As I’ve mentioned before, I’m part of the technical group looking at updating the ECMA-334 C# standard to reflect the C# 5 Microsoft specification. I recently made a suggestion that I thought would be uncontroversial, but which caused some discussion – an[...]
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