Community for F#

Blog articles of Community for F#

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on 7/15/2012 12:13 PM
Deep in the darkest depths lurks an ancient horror, when the time is right it will rise forth and leave you screaming for me
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on 7/14/2012 5:35 PM
Related Posts Part 1 Part 2 Part 3   Here I will look at how some commonly used functions in F#’s List module might be translated to Erlang using Erlang’s equivalent – the lists module.   List.append F#:         let newList = List.append [ 1..5 ] [ 6..10 ] Erlang:   NewList = lists:append([ 1, 2, 3, [...]
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on 7/12/2012 3:25 PM
  The ICFP Programming Contest for 2012 starts tomorrow. I'm sure all F# followers know that a team using F# programming picked up first place in 2011. Announcement slide below. The competition organizers have ordained Linux Debian as the execution environment this year. Kevn and gang are resolving exactly what F# and Mono support will look like.  Hopefully it will be all in place for the kick off. But to users of all languages - good luck! Don    
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on 7/12/2012 3:20 PM
Today we released another new slot that runs on our F# slots engine onto JackpotJoy Slots. This time it’s a Japanese themed game with a rather cool bonus game feature Samurai vs Ninja Samurai vs Ninja is a 25-line slot, when you land a Samurai symbol on the first and a Ninja symbol on the [...]
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on 7/12/2012 1:49 PM
Related Posts Part 1 Part 2   Throwing Exceptions In F#, you can define a custom exception type by creating a type that inherit from System.Exception or using the lightweight exception syntax to define them with the same syntax as discriminated unions. You can throw exceptions in F# using the raise keyword or using failwith [...]
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